Suspicion’s Friendly Fire Damage Reduction Effect
Suspicion is a trait that reduces the damage you take from friendly fire, which can be handy sometimes in rando games or if you happen to have particularly derpy friends, or like myself, mischievous ones. As long as you are all the same relative gear level, you shouldn’t take too much damage unless your allies are unloading full clips into you, but having some good damage reduction against accidental miss-fires or stepping into lines of fire, still helps keep you alive in the end.
In the end, you won’t see much benefit from Suspicion, relative to the other Defensive Traits, but it’s a decent option to work on after maxing out all of those if you want to be the best possible tank you can be.
Keep in mind, the effects still stack with your armor and other defensive damage reduction traits, so having a 50% reduction is powerful. Maxing this out will pretty much nullify friendly fire entirely.
How to Find the Suspicion Trait
Suspicion unlocks after being downed by team mates 10 times collectively. This does not have to happen in the same session.
Chances are, while you will be shot often over time, it is actually quite rare in my experience to get actually downed by friendly fire, as it needs to be the killing blow to count. You’ll probably have to go out of your way to have a team mate help you. If you start a new game with a friend, you can both help each other get both this trait and Revivalist at the same time, since reviving them again unlocks the other, even if you were the one who downed them to begin with.