Recovery’s Stamina Regeneration Effect
Recovery is a significantly useful skill that speeds up the process of recovering your spent Stamina whenever your character stops moving for a moment. Very handy for co-op games since it will help you keep pace with your teammates. More important than that however, is it helps keep you alive during intense fights, since downtime spent not running or dodging is often dangerous when unexpected, especially during boss fights.
Do note, the bonus isn’t a percentage increase, but rather a flat bonus of 1 points of Stamina regenerated a second for every level. This can be confirmed by checking the advanced stats of your character. Without this trait, base Stamina Regeneration is 33 points a second. After leveling up Recovery to 20, it will be at 53 (+20) regardless of your actual Stamina pool.
At level 20, the increase in Stamina Regeneration comes out to just over a 60% increase to recovery speed.
How to Find the Recovery Trait
Recovery is unlocked by defeating either Claviger or The Harrow, which are the two world bosses of Rhom. No matter which one spawns in your play-through, you will always end up facing one or the other by playing through the story mode or by rolling a Rhom adventure mode game, guaranteeing your chance to unlock this trait.